AI Insights · Timothy · September 2022
Top 5 Theme Parks Games on iOS in France: Q3 2022 Performance
Discover the performance of the top 5 theme parks games on iOS in France during Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 theme parks games on iOS in France showed varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
aquapark.io from Voodoo saw a fluctuating trend in weekly revenue, peaking at around $39 in the week of August 8. Weekly downloads showed an upward trend mid-quarter, reaching approximately 9.1K in the week of August 15. The game’s weekly active users grew steadily, hitting a peak of about 60.4K in mid-August before experiencing a gradual decline towards the end of the quarter.
Theme Park 3D - Fun Aquapark by ALICTUS YAZILIM A.S. did not generate any revenue during the quarter. However, the game saw a significant spike in weekly downloads, peaking at nearly 10.1K in the week of August 8. Active users followed a similar trend, with the highest count being around 8.6K in the same week.
Idle Theme Park - Tycoon Game from Digital Things experienced a generally stable revenue flow, with a peak of about $1.7K in the week of September 12. Weekly downloads saw a notable increase early in the quarter, reaching approximately 5.7K in mid-July. Active users also peaked in mid-July at around 24.3K before decreasing towards the end of the quarter.
Overcrowded: Tycoon by ZeptoLab UK Limited showed consistent weekly revenue, peaking at around $2.1K in early August. The game experienced a rise in weekly downloads, reaching approximately 4.7K in the same period. Active users peaked at about 12.2K in early August before experiencing a decline towards the end of the quarter.
RollerCoaster Tycoon® Touch™ from Atari maintained steady weekly revenue, with a peak of around $480 in late July. Weekly downloads showed a gradual increase, peaking at approximately 1.7K in mid-August. The game’s active users saw a slight increase early in the quarter, peaking at about 4.9K in mid-August before gradually declining.
For more detailed insights and data on the performance of these games, visit Sensor Tower.